

Search for "Sound" and cycle through the search results until you find the one you want. If you want to adjust the volume, you need to open Grimmchild's action file (in conf). If you want to turn the sound off, the Kilkakon shimeji has a little toggle menu (right click the icon, click "Allowed Behaviors"). You'll have to replace the generic icon (in the Img folder) with the character icon (Grimmchild's is included in his folder). > The program still uses the generic icon. If you'd rather not deal with it at all, you can open the behavior file and set the frequency to 0 (search "GrabMouse").įor turning off any of the other mischievous behaviors, the Kilkakon shimeji has a little toggle menu (right click the icon and click "Allowed Behaviors"). If this happens, just left-click anywhere on the screen and he'll let go. Be warned.Īlso, Grimmchild has a tendency to get stuck on your cursor after catching it, and I for the life of me can't figure out why. The animation still exists, so you can call more if you want, just. is probably in character), so I decided to set the frequency to 0. Every time I tested it with multiplying allowed, Grimmchild would end up crashing the program (which. This is a mischievous shimeji! Grimmchild will jump around, throw windows, and chase your mouse cursor. I do not have a mac and can't tell you anything about that. Run the program (Shimeji-ee.jar), then right-click the icon-it may be hidden-click Settings, and click "Choose Shimeji." Every character should have their own file within the Img folder. If the original shimeji images are loose, they need to be put into a separate folder. Once you've got all three, open your generic shimeji file, open the Img folder, and add in Grimmchild's file (Hollow Knight - Grimmchild). Grimmchild's file ( Hollow Knight - Grimmchild), keep the conf and sound folders nested inside.In short, you need to keep all the behavior/action files together for this to work properly. Plus I snatched a few lines from a random 56-shime version. Once upon a time, I started out with the standard shimeji codes (based on the Kilkakon shimeji), which I then edited to oblivion. I made this using the game's sprites and a few sounds ( Hollow Knight, by Team Cherry).

It's not perfect, but it's cute, so enjoy! I kinda knocked myself out on this one, and it's a little wonky, whoops. My child shall guide you." - Troupe Master Grimm
